Traveler’s Quest is a game about location, but not your average check-in game. Actually, there are no check-in’s at all in Traveler’s Quest.
Your goal, detect treasure around you with your treasure detector, or buy maps to near by treasures. Then go to where the map leads you to pick up the treasure. Easy enough right? What if you lived in Florida, and took a froggie with you to Seattle, and another player picked up that treasure and took it to Australia? That’s exactly what happened to this Grumpy little guy. We’re guessing he doesn’t like to travel much, but he has definitely gone the distance, and all that traveling was definitely worth while!
The difference is a local Grumpy Lumpy that has only traveled 3 hours, or 200 miles north is worth 34 gold per day if he were buried, but our new Australian transplant is worth a whopping 293 gold per day if he is buried, or if he were to be sold to the local store, the owner would receive 2,934 gold. While most players won’t travel this far, you can see how much traveling can help you reach the top of the leader boards!